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AI Insights · Timothy · January 2023

Top 5 Historical Games on Android in Costa Rica for Q4 2022

Explore the performance trends of the top 5 historical games on Android in Costa Rica for Q4 2022, highlighting weekly downloads, revenue, and active users.

Top 5 Historical Games on Android in Costa Rica for Q4 2022

The fourth quarter of 2022 showcased intriguing performance trends for the top historical games on the Android platform in Costa Rica. Here's a detailed look at the weekly downloads, revenue, and active users for the leading apps in this category.

Rise of Kingdoms: Lost Crusade by LilithGames saw a diverse performance throughout Q4. Weekly revenue started at around $819 and peaked at $1K in the last week of December. Downloads showed a significant rise, starting from 111 in late September and reaching 305 by the end of December. The active user base fluctuated, beginning at 2.9K and ending at 3.2K, with notable peaks in early October and mid-December.

Game of Khans from DreamPlus Games experienced varying revenue figures. Starting at $445 in early October, the revenue peaked at $2.8K by the end of October. However, the latter part of the quarter saw a decline, with revenue dropping as low as $8 in mid-December. No data was available for downloads and active users for this period.

Rise of Castles: Ice and Fire published by Long Tech Network Limited, demonstrated consistent performance. Weekly revenue ranged from $339 to $952, with a notable increase to $832 in mid-December. Downloads surged dramatically from 35 at the start of the quarter to 903 in early December. The number of active users also saw an upward trend, starting at 1K and peaking at 2.4K in early December before settling at 963 by the end of the quarter.

Royal Match by Dream Games, Ltd. showed varied trends. Weekly revenue started at $463, dipped to $245 in mid-November, and then rose again to $449 by the end of December. Downloads saw significant spikes, especially in December, reaching up to 1.9K. Active users followed a similar trend, beginning at 3.7K and peaking at 6.5K by the end of the quarter.

Vikings: War of Clans from Plarium LLC had a mixed performance. Revenue ranged from $122 to $685, with notable peaks in late October and mid-December. Downloads were relatively low, peaking at 171 in late November. The active user base started at 188 and saw minor fluctuations throughout the quarter, ending at 289 in the last week of December.

For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023